Can you give me some more details here?
You are able to authenticate but not send events?
Have you updated your custom Unity SDK since you changed those events?
i was authenticated, the logEvents however timeout
i updates to the last unity sdk and used the button to generate code from my cloud code
I have same issue now. All logEvents cause error: timeout every time I call them from Unity client. When called from Test Harness they work fine.
It started suddenly today and I had this problem for all the day.
Can I have some more information on the events that are timing out?
Have you had an increase in files in a collection that the events may be iterating through.
Have you tried calling a small event that doesn't perform many calculations.
A time out error is caused when the events takes longer than 30 seconds
Hello since yesterday any time i try to send an event i receive:
GameSparkLogic:<MigrateDenRequest>m__57(LogEventResponse) (at Assets/[Content]/Scripts/GameSparkLogic.cs:813)
i can still login and receive data from registration but all event i created myself do timeout