Sign In Register

How can we help you today?

Start a new topic
Answered

Filtering virtual goods

Hi,


I want to extract virtual goods from the system, based on player XP levels.

Some items are only possible to buy when you reach a certain XP level.

The player XP is defined in player's properties.


I tried different things :

  • with tags, but I don't like putting json objects in it, shouldn't be its function
  • with another currency (I put the required XP level needed in the currency 6 of the VG), but kind of a trick
  • with properties, but I can't change them once they are linked to the VG

I assume that the best thing to do would be to define segments based on XP, and then assign them to virtual goods, but I didn't succeed to filter VGs based on segments.

What would be the best thing to do to achieve that ?

Best Answer

Hi Eric,


Issue dealt with in your ticket.


Thanks,


Oisin

1 Comment

Answer

Hi Eric,


Issue dealt with in your ticket.


Thanks,


Oisin

Login to post a comment