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DeviceAuthentication

On Unity I wanted to implement DeviceAuthentication as a secondary option if Facebook is not used, but I don't understand how:

new DeviceAuthenticationRequest().setDeviceId()

does not exist: how does it work? thanks.


Best Answer

Hi Beppi,


If you look at PlatformBase.cs in our Unity SDK you'll see that the DeviceId is generated by Unity's SystemInfo.deviceUniqueIdentifier. If you have any further questions on this just let me know.


Thanks,

Liam

1 Comment

Answer

Hi Beppi,


If you look at PlatformBase.cs in our Unity SDK you'll see that the DeviceId is generated by Unity's SystemInfo.deviceUniqueIdentifier. If you have any further questions on this just let me know.


Thanks,

Liam

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