Moving from Parse. Can I do these functions with GameSparks?
O
One More Turn
started a topic
almost 5 years ago
Hey guys,
With Parse shutting down I’m looking into GameSparks and I wanted to ask if the functionally my game uses can be facilitated. I used the Parse Unity sdk and with that I would:
upload data in the form of a spreadsheet (multiple columns and rows of course) to the parse dashboard
be able to add, remove, and edit that data in the parse dashboard
download that data to the unity client (iOS, Android, Windows, OS X, and Linux)
upload new and updated data from the unity client
upload new and updated data pertaining to a specific user from the unity client as well as downloading it
push notifications
Is this functionality met with GameSparks? Thanks for your time.
Best Answer
C
Customer Support
said
almost 5 years ago
Hi there!
The functionality you've mentioned is met and readily available in the platform.
Yep, you can do all that with Gamesparsk. It uses mongo db collections for storing data so data structure is not an issue. It's got some platform build collections for your players so managing data inside it is easier. Here is a link.
You can do A LOT of stuff on the gamesparks platform and it's freaking fast.
Customer Support
said
almost 5 years ago
Answer
Hi there!
The functionality you've mentioned is met and readily available in the platform.
One More Turn
Hey guys,
With Parse shutting down I’m looking into GameSparks and I wanted to ask if the functionally my game uses can be facilitated. I used the Parse Unity sdk and with that I would:
Is this functionality met with GameSparks? Thanks for your time.
Hi there!
The functionality you've mentioned is met and readily available in the platform.
I'd highly recommend looking at this tutorial for using Cloud Code from Unity.
Following on from that, the following will be useful.
Uploading/Downloading binary data via the portal.
Processing XML and JSON files.
We provide Push Notifications functionality across several platforms, here are a couple of tutorials to get you started:
Android Push
iOS Push
Don't hesitate to contact us at any time with feedback or questions.
You can also log issues via our ticketing system: here.
Thanks,
Oisin
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Sorted by Oldest FirstPavao Ivancek
Yep, you can do all that with Gamesparsk. It uses mongo db collections for storing data so data structure is not an issue. It's got some platform build collections for your players so managing data inside it is easier. Here is a link.
You can do A LOT of stuff on the gamesparks platform and it's freaking fast.
Customer Support
Hi there!
The functionality you've mentioned is met and readily available in the platform.
I'd highly recommend looking at this tutorial for using Cloud Code from Unity.
Following on from that, the following will be useful.
Uploading/Downloading binary data via the portal.
Processing XML and JSON files.
We provide Push Notifications functionality across several platforms, here are a couple of tutorials to get you started:
Android Push
iOS Push
Don't hesitate to contact us at any time with feedback or questions.
You can also log issues via our ticketing system: here.
Thanks,
Oisin
One More Turn
How do I do something with the downloaded XML or JSON? I couldn't find any documentation for how my unity client would decipher it.
What I have that is succesful
One More Turn
lol nvm didn't know you were suppoed to use the url with unity's www class
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