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WebGL Implementation

 Hello again :) I'm working on a game that will be deployed to the web via Unity3D's WebGL implementation & was wondering where I could find the documentation covering the GameSparks WebGL code? I've poked around a bit and don't see anything specific to it in the current documentation, tutorials, etc. Any information would be great. Thanks!

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Unrelated to the above, but also of interest, I see that the ListInviteFriendsRequest section of the Request documentation is listed as Private and cannot be viewed. Was this intentional? I intend to allow my users to invite their Facebook friends into the game at some point in the very near future, so access to the documentation would be incredibly helpful.


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