Are there plans to support steam user authentication and their payment services?
Thanks!
Best Answer
T
Tech Support
said
over 7 years ago
We already have steam authentication. SteamConnectRequest https://docs.gamesparks.net/documentation/request-api/authentication-request-api/steamconnectrequest
This is only for authentication, we have a task in the backlog for payments, which we hope to have completed in the coming months.
We already have steam authentication. SteamConnectRequest https://docs.gamesparks.net/documentation/request-api/authentication-request-api/steamconnectrequest
This is only for authentication, we have a task in the backlog for payments, which we hope to have completed in the coming months.
Gabriel
S
Steven Ritchie
said
over 7 years ago
Ok thanks.
What about facebook and xbox payments (I'm not sure if xbox payments is open to the general public though titles like WorldofTanks has integrated with MS somehow).
L
Lukasz Lazarecki
said
about 7 years ago
This post is already 7 months old, but I wasn't able to find Steam payments integration when trying to create a Virtual Good. Is it available? Will it be available soon (just like it is for iOS, Android, W8 etc.)?
Tech Support
said
about 7 years ago
Excellent timing, this feature is currently in our test environment and we plan to release it before the end of the month.
Gabriel
L
Lukasz Lazarecki
said
about 7 years ago
Ha, lucky me :) Thanks for the quick answer!
J
Jorge Hernandez
said
over 6 years ago
Hello,
What's the status with the payment integration with Steam?
Thanks!
J
Jonas Johansson
said
about 6 years ago
Hi,
How do I get GameSparks to initiate the purchase request through the Steam web service?
I see SteamBuyGoodsRequest, but that just seems to be the last validation step.
Cheers
J
Jonas Johansson
said
about 6 years ago
To elaborate on my previous comment - I assume the game has to send some sort of request to GameSparks so that it in turn can tell the Steam backend and in turn tell the Steam client to show an overlay where the user can accept or decline the purchase.
C
Chris Brooks
said
about 4 years ago
Yeah. It looks like months have come and gone without the promised Steam payments from GS. Maybe it is time to switch to another service which supports Steam payments.
Steven Ritchie
Hi,
Are there plans to support steam user authentication and their payment services?
Thanks!
We already have steam authentication. SteamConnectRequest https://docs.gamesparks.net/documentation/request-api/authentication-request-api/steamconnectrequest
This is only for authentication, we have a task in the backlog for payments, which we hope to have completed in the coming months.
Gabriel
- Oldest First
- Popular
- Newest First
Sorted by Oldest FirstTech Support
We already have steam authentication. SteamConnectRequest https://docs.gamesparks.net/documentation/request-api/authentication-request-api/steamconnectrequest
This is only for authentication, we have a task in the backlog for payments, which we hope to have completed in the coming months.
Gabriel
Steven Ritchie
Ok thanks.
What about facebook and xbox payments (I'm not sure if xbox payments is open to the general public though titles like WorldofTanks has integrated with MS somehow).
Lukasz Lazarecki
This post is already 7 months old, but I wasn't able to find Steam payments integration when trying to create a Virtual Good. Is it available? Will it be available soon (just like it is for iOS, Android, W8 etc.)?
Tech Support
Excellent timing, this feature is currently in our test environment and we plan to release it before the end of the month.
Gabriel
Lukasz Lazarecki
Ha, lucky me :) Thanks for the quick answer!
Jorge Hernandez
Hello,
What's the status with the payment integration with Steam?
Thanks!
Jonas Johansson
Hi,
How do I get GameSparks to initiate the purchase request through the Steam web service?
I see SteamBuyGoodsRequest, but that just seems to be the last validation step.
Cheers
Jonas Johansson
To elaborate on my previous comment - I assume the game has to send some sort of request to GameSparks so that it in turn can tell the Steam backend and in turn tell the Steam client to show an overlay where the user can accept or decline the purchase.
Chris Brooks
Yeah. It looks like months have come and gone without the promised Steam payments from GS. Maybe it is time to switch to another service which supports Steam payments.
-
Documentation Notes
-
Design issues with user events
-
Using NoSQL
-
Runtime Collections vs Metadata Collections
-
Anonymous authentication from browser app
-
Modules
-
Movement With Unity
-
Problem with url parameters for downloadables
-
Querying NoSql GameSparks database
-
Challenge accesType
See all 2487 topics