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Recommendations for QA/Staging testing on GameSparks.....

Hi all,


I'm interested in what other people have done in terms of QA on a GameSparks project before releasing . QA directly on dev? It would seem this would cause a blackout period for people working on backend services and with a full release plan that could be a non trivial amount of time.


Are there any plans to have more environments (QA / staging / test) before releasing a live snapshot? A 'staging' environment provides QA with a build/snapshot that is considered to be stable, but not released to the general public. This is important because dev (as we all know) is constantly in flux, unstable, buggy and not ready for prime time.


Thanks!

- Toby


Best Answer

Hi Toby,


You could useĀ Segments, create or modify a batch of players to be part of the QA segment and do your testing on them, for users without a segment (or who belong to the player segment) you can apply normal rules to them.


Shane

1 Comment

Answer

Hi Toby,


You could useĀ Segments, create or modify a batch of players to be part of the QA segment and do your testing on them, for users without a segment (or who belong to the player segment) you can apply normal rules to them.


Shane

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