This is something I wish all Unity plugins provided as it
makes it harder to debug other systems when you get log spam from all
your plugins. It'd be great if there was an option to disable logging in
the editor through gameSparksSettings. I wouldn't mind if there was 1
logged message on start to say that Game Sparks logging is turned off in
settings so that people don't forget they turned logging off and then
wonder why it's not working anymore.
Cheers,
Antony.
Best Answer
T
Tech Support
said
over 7 years ago
All logging from the SDK is processed by the DebugMsg method in GameSparksUnity.
If you want to suppress all logging you can comment out the body of this method.
Gabriel
1 person has this question
1 Comment
Tech Support
said
over 7 years ago
Answer
All logging from the SDK is processed by the DebugMsg method in GameSparksUnity.
If you want to suppress all logging you can comment out the body of this method.
Customer Support
Transferred from tickets to forums.
Cheers,
Antony.
All logging from the SDK is processed by the DebugMsg method in GameSparksUnity.
If you want to suppress all logging you can comment out the body of this method.
Gabriel
1 person has this question
Tech Support
All logging from the SDK is processed by the DebugMsg method in GameSparksUnity.
If you want to suppress all logging you can comment out the body of this method.
Gabriel
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