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Facebook suppoort

Hi!


We are new to the platform and looking to support the following schedule of releases.  Can you advise on how to do these?

 

1. Initial iOS/Android release. We are on tight deadline so for the initial release we are going to use GameSparks just for collecting in-game events for analytics.

 

2. iOS/Android update. We want to give players ability to connect to their Facebook profile, invite their friends and get access to a friends-only leaderboard. Also, We’d like players to receive push notifications like “Your friend <NAME> just earned a new high score <XXX>!”.

 

3. Win/Mac desktop version. We want Facebook functionality to be present in this version (including friends-only leaderboard), too, but not including push notifications.

 

Looking forward to your reply!


Best Answer

Alexander,


All of the above is supported and should be straight out of the box.  The tutorials here (https://docs.gamesparks.net/tutorials/unity-tutorial-introduction) show you how to do it for Unity and should equally apply to Adobe AIR although if you need any help one of our customer services team will help you with translating this tutorial functionality into the right calls in Flex / Flash.


Let us know if you need any help.



John.  



1 Comment

Answer

Alexander,


All of the above is supported and should be straight out of the box.  The tutorials here (https://docs.gamesparks.net/tutorials/unity-tutorial-introduction) show you how to do it for Unity and should equally apply to Adobe AIR although if you need any help one of our customer services team will help you with translating this tutorial functionality into the right calls in Flex / Flash.


Let us know if you need any help.



John.  



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