I'm developing a game using C++/DirectX for Windows 8. Seeing that their is no native SDK yet for this platform, I would assume I need to communicate with GameSparks via their API. My question is what's the endpoint for connecting, to GET leaderboards? I see the JSON that's needed, but the endpoint is described.
Best Answer
C
Customer Support
said
over 7 years ago
Hi,
We have been actively working on getting these features integrated into GameSparks. We are currently developing a service similar to photon that we hope to be launching in the coming months.
I am evaluating GameSparks but I dont see information about the C++ API or the Server-to-Server API, as mentioned in http://www.gamesparks.com/product/
("C++
Using an alternative development tool - don't worry we provide a generic C++ SDK so that you can add our extensive range of functionality into any game.")
Is it possible to match users and then have a P2P or Server/Client session using a multiplayer library such as Raknet or Photon?
Thanks
Customer Support
said
over 7 years ago
Answer
Hi,
We have been actively working on getting these features integrated into GameSparks. We are currently developing a service similar to photon that we hope to be launching in the coming months.
Jeffery Bunn
I'm developing a game using C++/DirectX for Windows 8. Seeing that their is no native SDK yet for this platform, I would assume I need to communicate with GameSparks via their API. My question is what's the endpoint for connecting, to GET leaderboards? I see the JSON that's needed, but the endpoint is described.
Hi,
We have been actively working on getting these features integrated into GameSparks. We are currently developing a service similar to photon that we hope to be launching in the coming months.
Thanks,
Liam
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Sorted by Oldest FirstCarlos Madrazo
I am evaluating GameSparks but I dont see information about the C++ API or the Server-to-Server API, as mentioned in http://www.gamesparks.com/product/
("C++
Using an alternative development tool - don't worry we provide a generic C++ SDK so that you can add our extensive range of functionality into any game.")
Is it possible to match users and then have a P2P or Server/Client session using a multiplayer library such as Raknet or Photon?
Thanks
Customer Support
Hi,
We have been actively working on getting these features integrated into GameSparks. We are currently developing a service similar to photon that we hope to be launching in the coming months.
Thanks,
Liam
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